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The Birth of the Federation 2 Consortium > Birth of the Empires > Wiki > Standard ship values  

Standard ship values

Standard Ship Values:


Eras and techlevels:


Techlevel ------ Era

0, 1 ............... 1st

2, 3, 4 ........... 2nd

5, 6, 7 ........... 3rd

8, 9, 10 ......... 4th


General Shiptypes (Speed/Maneuverabilty): Size 3rd era!!!


A.) Aussenposten / Outpost (0/0): gross / big

B.) Sternbasis / Starbase (0/0): riesig / huge

C.) Sonde / Probe (?/4): sehr klein / very small

D.) Transportschiff / Transportship (2/2): mittel / medium

E.) Kolonieschiff /Colonyship (2/2): gross / big

F.) Alien Schiff / Alien ship (?/?): variabel / variable


1.) Jäger / Fighter (3/6): sehr klein / very small

2.) Aufklärer / Scout (3/5): sehr klein / very small

3.) Fregatte / Frigate (3/5): klein / small

4.) Zerstörer / Destroyer (3/4): klein / small

5.) Schwerer Zerstörer / Heavy Destroyer (3/4): mittel / medium

6.) Kreuzer / Cruiser (3/3): mittel / medium

7.) Schwerer Kreuzer / Heavy Cruiser (3/2): gross / big

8.) Kampfschiff / Battleship (3/2): gross / big

9.) Dreadnought / Dreadnought (3/1): riesig / huge



Standard Values for Galactic Speed und Maneuverability


Shiptype - NormSpeed/NormManeuverability/NormScanrange

Eras: 1st - 2nd - 3rd - 4th


Fighter

1/5/0 -- 2/5/0 -- 3/6/0 -- 4/7/0

Scout

1/4/1 -- 2/5/2 -- 3/5/3 -- 4/6/3

Frigate

1/4/1 -- 2/4/1 -- 3/5/2 -- 4/5/3

Destroyer

1/3/0 -- 2/4/0 -- 3/4/0 -- 4/4/0

Heavy Destroyer

1/3/0 -- 2/4/0 -- 3/4/0 -- 4/4/0

Cruiser

1/2/0 -- 2/3/0 -- 3/3/1 -- 4/3/1

Heavy Cruiser

1/1/0 -- 2/2/0 -- 3/2/1 -- 4/2/1

Battleship

1/1/0 -- 2/2/0 -- 3/2/1 -- 4/2/1

Dreadnought

1/1/0 -- 2/1/1 -- 3/1/1 -- 4/1/1


Continuum speed ---- GalacticSpeed in BotE

1<6 .............................. 1

6<8 .............................. 2

8<9,4 ........................... 3

9,5<9,99+ .................... 4


Propulsion Techlevel -- GalacticRange in BotE

0-2 ..................................................... short

3-7 ..................................................... medium

8-10 .................................................... long

Scout +3

Frigatte +2

Fighter, Destroyer +1

Heavy Destroyer 0

Cruiser, Heavy Cruiser -1

Battleship -2

Dreadnought -3


Scanstrength formula:

X*20+1

X ... value from 0 to 6


Important!: The scanstrength is reduced by 50% for each sektor distance between the scanning and the target vessel!


Scanrange:

0 ..... 1 Sektor

1 ..... 1 Sektor + 8 surrounding Sektors = all in vicinity of 1

2 ..... 1 Sektor + 24 surrounding Sektors = all in vicinity of 2

3 ..... 1 Sektor + 48 surrounding Sektors = all in vicinity of 3

4 ..... 1 Sektor + 80 surrounding Sektors = all in vicinity of 4

5 ..... 1 Sektor + 121 surrounding Sektors = all in vicinity of 5

6 ..... 1 Sektor + 151 surrounding Sektors = all in vicinity of 6



Maneuverability effects:


Maneuvrability / Defense bonus in % (Target_ToHit_Malus = ToHit_Malus for the Attacker)

---0-----1-----2-----3-----4-----5-----6-----7-----8

0 00% 00% 00% 00% 00% 00% 00% 00% 00%

1 04% 00% 00% 00% 00% 00% 00% 00% 00%

2 10% 04% 00% 00% 00% 00% 00% 00% 00%

3 18% 10% 04% 00% 00% 00% 00% 00% 00%

4 28% 18% 10% 04% 00% 00% 00% 00% 00%

5 40% 28% 18% 10% 04% 00% 00% 00% 00%

6 54% 40% 28% 18% 10% 04% 00% 00% 00%

7 70% 54% 40% 28% 18% 10% 04% 00% 00%

8 88% 70% 54% 40% 28% 18% 10% 04% 00%


Maneuvrability / Hit bonus (Attacker_ToHit_Bonus on the Target)

---0-----1-----2-----3-----4-----5-----6-----7-----8

0 00% 00% 00% 00% 00% 00% 00% 00% 00%

1 05% 00% 00% 00% 00% 00% 00% 00% 00%

2 10% 05% 00% 00% 00% 00% 00% 00% 00%

3 15% 10% 05% 00% 00% 00% 00% 00% 00%

4 20% 15% 10% 05% 00% 00% 00% 00% 00%

5 25% 20% 15% 10% 05% 00% 00% 00% 00%

6 30% 25% 20% 15% 10% 05% 00% 00% 00%

7 35% 30% 25% 20% 15% 10% 05% 00% 00%

8 40% 35% 30% 25% 20% 15% 10% 05% 00%

 

Scanfield: Scanfield

 

 

Ship types of each era

Last modified at 12/22/2008 3:32 PM  by Malvoisin