Torpedowaffen / Torpedo weapons
Attribute / Attributes:
Torpedotypus / Torpedotype
Treffsicherheit / Accuracy ... Acc
Position / Position
Geschwindigkeit / Speed
Abschussrate / Launchsequence (Firerate)
Maximale Reichweite / Maximum Range ... Max_Range
Minimale Reichweite / Minimum Range ... Min_Range
Grundschaden / Basic Damage ... bdmg
Schadensausmass / Damage Output
Schadenseffekte / Damage Effects
Spezielle Effekte / Special Effects
Anzahl / Number
Techstufe / Techlevel
1.) Abschusssysteme / Launchsystems:
a.) Human Mod 2 Torpedotube
Acc: 50%
Launchsequence: 1 Torpedo in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 49 sec.
Weaponslots: 2
b.) 2nd class Torpedotube
Acc: 50%
Launchsequence: 1 Torpedo in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 39 sec.
Weaponslots: 2
c.) Standard Torpedotube
Acc: 45%
Launchsequence: 1 Torpedo in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 19 sec.
Weaponslots: 2
d1.) Type 1 burst fire Torpedotube
Acc: 45%
Launchsequence: 2 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 29 sec.
Weaponslots: 2
e1.) Type 2 burst fire Torpedotube
Acc: 40%
Launchsequence: 4 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 49 sec.
Weaponslots: 2
f1.) Type 3 burst fire Torpedotube
Acc: 40%
Launchsequence: 6 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 49 sec.
Weaponslots: 2
g1.) Type 4 burst fire Torpedotube
Acc: 40%
Launchsequence: 8 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 49 sec.
Weaponslots: 2
h.) Pulse fire Torpedotube
Acc: 40%
Launchsequence: 1 Torpedo in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 6 sec.
Weaponslots: 2
i.) Micro Torpedotube
Acc: 45%
Launchsequence: 2 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 9 sec.
Weaponslots: 1
j.) Rapid Fire Micro Torpedotube
Acc: 40%
Launchsequence: 1 Torpedo in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 2 sec.
Weaponslots: 1
k.) Khaoron Original Torpedotube
Acc: 50%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 99 sec.
Weaponslots: 2
l.) Khaoron Basic Torpedotube
Acc: 50%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 79 sec.
Weaponslots: 2
m.) Khaoron High Power Torpedotube
Acc: 45%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 49 sec.
Weaponslots: 2
n.) Khaoron Triple Fire Torpedotube
Acc: 40%
Launchsequence: 3 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 99 sec.
Weaponslots: 2
o.) Khaoron Micro Torpedotube
Acc: 45%
Launchsequence: 2 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 9 sec.
Weaponslots: 1
p.) Cartare Model 1 Torpedotube
Acc: 50%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 59 sec.
Weaponslots: 2
q.) Cartare Model 2 Torpedotube
Acc: 45%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 39 sec.
Weaponslots: 2
r1.) Omega Mark 1 Torpedotube
Acc: 45%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 39 sec.
Weaponslots: 2
s1.) Omega Mark 2 Torpedotube
Acc: 40%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 19 sec.
Weaponslots: 2
t.) Rotharian S1 Torpedotube
Acc: 50%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 99 sec.
Weaponslots: 2
u.) Rotharian S2 Torpedotube
Acc: 50%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 49 sec.
Weaponslots: 2
v1.) Rotharian S3 Torpedotube
Acc: 40%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 15 sec.
Weaponslots: 2
w.) Rotharian Micro Torpedotube
Acc: 45%
Launchsequence: 2 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 9 sec.
Weaponslots: 1
x1.) Hanuhr Basic Torpedotube
Acc: 45%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 79 sec.
Weaponslots: 2
x2.) Hanuhr Improved Torpedotube
Acc: 50%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 59 sec.
Weaponslots: 2
x3.) Hanuhr Advanced Torpedotube
Acc: 55%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 29 sec.
Weaponslots: 2
x4.) Hanuhr Micro Torpedotube
Acc: 50%
Launchsequence: 2 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 9 sec.
Weaponslots: 1
y1.) Vulmar A Class Torpedotube
Acc: 50%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 99 sec.
Weaponslots: 2
x.) Vulmar B Class Torpedotube
Acc: 50%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 99 sec.
Weaponslots: 2
y.) Vulmar C Class Torpedotube
Acc: 50%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 69 sec.
Weaponslots: 2
z1.) Brane Level1 Torpedotube
Acc: 50%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 99 sec.
Weaponslots: 2
z2.) Brane Level2 Torpedotube
Acc: 45%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 69 sec.
Weaponslots: 2
z3.) Brane Level3 Torpedotube
Acc: 45%
Launchsequence: 1 Torpedos in 1 second
Damageoutput: 1xbdmg on hit
Rechargetime: 49 sec.
Weaponslots: 2
2.) Waffengattungen / Weapontypes:
a.) Nuclear Torpedos
-Human Fusion Torpedo
acc:
bdmg: 44
min_range: 3
max_range: 200
effects:
techlevel: 0
-Rotharian Nuclear Torpedo
acc:
bdmg: 75
min_range: 3
max_range: 200
effects:
techlevel:
b.) Photon Torpedos
-Vulmar Photonic Torpedo
acc:
bdmg: 150
min_range: 3
max_range: 200
effects:
techlevel:
-Photon Torpedo
acc:
bdmg: 250
min_range: 3
max_range: 200
effects:
techlevel:
-Micro Photon Torpedo
acc:
bdmg: 5
min_range: 3
max_range: 200
effects: Ignores regular shields
techlevel:
c.) Plasma Torpedos
-Cartare Plasma Torpedo
acc:
bdmg: 313
min_range: 3
max_range: 200
effects:
techlevel:
-Rotharian Plasma Torpedo I
acc:
bdmg: 350
min_range: 3
max_range: 200
effects:
techlevel:
-Rotharian Plasma Torpedo II
acc:
bdmg: 700
min_range: 3
max_range: 200
effects:
techlevel:
-Rotharian Plasma Torpedo III
acc:
bdmg: 900
min_range: 3
max_range: 200
effects:
techlevel:
-Rotharian Micro Plasma Torpedo
acc:
bdmg: 6
min_range: 3
max_range: 200
effects: Ignores regular shields
techlevel:
d.) Ion Torpedos
-Khaoron Ion Torpedo
acc:
bdmg: 400
min_range: 3
max_range: 200
effects:
techlevel:
-Khaoron Micro Ion Torpedo
acc:
bdmg: 8
min_range: 3
max_range: 200
effects: Ignores regular shields
techlevel:
e.) Quantum Torpedos
-Quantum Torpedo
acc:
bdmg: 675
min_range: 3
max_range: 200
effects:
techlevel:
-Cartare Merculit Torpedo
acc:
bdmg: 844
min_range: 3
max_range: 200
effects:
techlevel:
f.) Mytronic Torpedos
-Heyoun Mytronic Torpedo I
acc:
bdmg: 200
min_range: 3
max_range: 200
effects:
techlevel:
-Heyoun Mytronic Torpedo II
acc:
bdmg: 500
min_range: 3
max_range: 200
effects:
techlevel:
-Heyoun Micro Mytronic Torpedo
acc:
bdmg: 4
min_range: 3
max_range: 200
effects: Ignores regular shields
techlevel:
g.) Polaron Torpedos
-Omega Polaron Torpedo
acc:
bdmg: 288
min_range: 3
max_range: 200
effects: Ignores regular shields
techlevel:
h.)Gravimetric Torpedos
-Void Gravimetric Torpedo
acc:
bdmg: 700
min_range: 3
max_range: 200
effects: Ignores regular shields
techlevel:
i.) Trilithium Torpedos
- Trilithium Torpedo
acc:
bdmg: 1100
min_range: 3
max_range: 200
effects: Double damage to shields
techlevel:
j.) Tricobalt Torpedos
- Tricobalt Torpedo
acc:
bdmg: 1000
min_range: 3
max_range: 200
effects: Ignores regular shields
techlevel:
k.) Ultritium Torpedos
- Ultritium Torpedo
acc:
bdmg: 800
min_range: 3
max_range: 200
effects: Can collapse shields
techlevel:
l.) Positron Torpedos
- Positron Torpedo
acc:
bdmg: 400
min_range: 3
max_range: 200
effects: Can set maneuverabilty to 0
techlevel:
m.) Chroniton Torpedos
- Chroniton Torpedo
acc:
bdmg: 300
min_range: 3
max_range: 200
effects: Ignores regular Shields, double damage to Hull
techlevel:
n.) Transphasic Torpedos
- Transphasic Torpedo
acc:
bdmg: 500
min_range: 3
max_range: 200
effects: Ignores all Shields
techlevel:
o.) Energy Dampening Weapons
- Brane Energy Dampener Level 1
acc:
bdmg: 50
min_range: 3
max_range: 200
effects: ReduceManeuver
techlevel:
- Brane Energy Dampener Level 2
acc:
bdmg: 100
min_range: 3
max_range: 200
effects: Penetrating, ReduceManeuver
techlevel:
- Brane Energy Dampener Level 3
acc:
bdmg: 150
min_range: 3
max_range: 200
effects: IgnoreAllShields, ReduceManeuver, CollapseShields
techlevel:
Colourlegend:
Green - New name and/or Stats
Red - New Torpedo
Blue - Additional Torpedo
3.) Torpedoeffects / Torpedoeffekte:
Effects:
Penetrating .............. schilddurchschlagender Torpedo
DoubleShieldDmg ..... Torpedo macht doppelten Schaden an den Schilden
DoubleHullDmg ......... Torpedo macht doppelten Schaden an der Hülle
IgnoreAllShields ........ Torpedo ignoriert alle Arten von Schilden
CollapseShields ......... Torpedotreffer kann Schilde kollabieren lassen
ReduceManeuver ....... Bei einem Treffer besteht die Chance, die Manövrierbarkeit des Zieles auf NULL zu verringern.
4.) Waffenreichweiten u. Treffergenauigkeit / Weaponrange and Accuracy:
Accuracy formula:
AccTorp = LaunchSystemAcc - Distance*0.1 + Manövriebarkeit(Attacker-Target) + CrewExp(Attacker-Target) + other Bonuses (i.e. fire while decloaking, dogkiller, commandship, etc.)
Weapon system shots in 100s:
shots in 100s=Firerate*Beamlength*AUFRUNDEN(100/(Beamlength+Reloadtime)
Maximum damage in 100s:
Max_damage in 100s=Number of weapon systems*basic damage*shots in 100s
Internal weapon systems